- GetBaseClass
ID3D11ShaderReflectionType GetBaseClass()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetDesc
HRESULT GetDesc(D3D11_SHADER_TYPE_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetInterfaceByIndex
ID3D11ShaderReflectionType GetInterfaceByIndex(UINT uIndex)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMemberTypeByIndex
ID3D11ShaderReflectionType GetMemberTypeByIndex(UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMemberTypeByName
ID3D11ShaderReflectionType GetMemberTypeByName(LPCSTR Name)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMemberTypeName
LPCSTR GetMemberTypeName(UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetNumInterfaces
UINT GetNumInterfaces()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetSubType
ID3D11ShaderReflectionType GetSubType()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- ImplementsInterface
HRESULT ImplementsInterface(ID3D11ShaderReflectionType pBase)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- IsEqual
HRESULT IsEqual(ID3D11ShaderReflectionType pType)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- IsOfType
HRESULT IsOfType(ID3D11ShaderReflectionType pType)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
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